Tuesday, 21 January 2014

Design Thinking


"Describe a situation where you took a leap of faith."
Jim Patel
Business Professor 
Extreme Teaching Team

He aha te mea nui o te ao?
He tangata! He tangata! He tangata!
What is the most important thing in the world?
It is people! It is people! It is People!

I am wondering about...
1. A diagram that was shared on Twitter by @extremebydesign @k12lab 
2. An RSA you tube clip on Empathy shared on Twitter by Ken Pullar
3. Extreme by Design The Movie

I'm wondering about these because, I believe teaching in a way that furthers student capacity to be innovative,improve their ideas and work with their personalized ideas of play, passion and purpose is of central importance to teaching and learning in the 21st century. I have a hunch Design thinking is nudging all this forward with a fluidity that engages and demands imagination, creativity, change and collaboration towards solutions.

                      


Technology+Human Values+Business=Design Innovation

The extreme design team believe the key to nudging Design Innovation forward is Empathy

"To create meaningful innovations, you need to know your users and care about their lives.”

What is Empathy?
                                  
Thanks to Ken Pullar from Otagonet for sharing this on his twitter account

The movie can be purchased through itunes

It is possible that classroom teachers need to be actively attentive to the increasing presence of Design Thinking. Perhaps Design Thinking is able to assist me to interrupt  classroom 'business as usual'.
If so, Design Thinking  must have the capacity for my teaching to move away from being teacher led learning to Student directed - Student determined learning.

The move away from teacher led learning is discussed by David Price @DavidPriceOBE in his book OPEN: How we'll work, live and learn in the future.
Price discusses the shift from Pedagogy to Heutagogy.  
Check out Price's blog link to read a no nonsense explanation of what he means by this. Why Pedagogy Is No Longer Enough

A stunnning and informative pictorial of this shift can be found on Jon Andrew's twitter by Jon Andrews  


Design Thinking's relationship to Knowledge Building...

At present I think Design thinking is all about knowledge building. Building and creating with others, a future that adds value and new ideas.

Design thinking as I currently understand is one way knowledge building can be achieved.

As Jane Gilbert writes in The New Zealand Herald:
it is "What we do with knowledge that really matters."

The process of doing something with what we know. 
The improvement of ideas and connecting with community. 

As  Prof Carol Chan wrote, Knowledge Building is when
"Students work together to create and to improve ideas that add value to the community" 
(Scardamalia & Bereiter, 2003)


Questions I'm thinking about...

Q.How can I utilise Design Thinking into my classroom maths program?

Q. How does design thinking explicitly sit with Sugata Mitra's @Sugatam work on Self Organised Learning Environments? The SOLE Toolkit

Q. If empathy is the key, is it already present in my classroom and school and would I explicitly recognize empathy it if I saw it?

Q.Whats is @MathsPirates relationship to Design Thinking and why might Design Thinking be important?
A. Because @MathsPirates  is about idea improvement, engageng with Play Passion and Purpose. Click here for Tony Wagner's ideas on Creating Innovators
@MathsPirates Uses physical materials applied to real mathematical problems. 
Design thinking may be able to shift @MathsPirates from being less teacher led learning towards student directed learning, increasing the possiblity of experiencing student determined learning! Some thing to seriously aspire to!

Q.What might be @MathsPirates  explicit understanding of empathy and why is it important?

RESOURCES:
Design Thinking by Shifting to 21st Century Thinking in Education and Learning NZCER
Extreme By Design The Movie Students building a better world one product at a time


"Go Forth and innovate, 
be human centered, prototype driven and mindful of your process."















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